ENVIRONMENT ART // HARD SURFACE ART
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BATTLETECH: URBAN WARFARE

 

BATTLETECH:

URBAN WARFARE

During the development of Battletech: Urban Warfare (2018), I was tasked with designing environmental props to populate the game’s sweeping industrial cityscapes. While I created numerous props and structures, this is a small selection of my favorites.


 

INDUSTRIAL HEAT SINKS

 

RADAR ARRAYS

 

DROP POD (LANDED)

 

TRANSPORTATION