ENVIRONMENT ART // HARD SURFACE ART
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ARCADE HERO

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"SPACE INTRUDERS" ARCADE MACHINE

 

During my time at Chronos Development Studios, I was tasked with creating around 90% of the 3D art for ARCADE HERO. My personal favorite asset that I created was the "Space Intruders" Arcade machine. Created with Maya, Substance Painter and Photoshop.

 
 
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NEON VR PLATFORM

The NEON VR Platform was the most complex mesh in ARCADE HERO and acts as a centerpiece for the game. It contains the entire Vive play-space that the player spends their time in.

 
 
 
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