"SPACE INTRUDERS" ARCADE MACHINE
During my time at Chronos Development Studios, I was tasked with creating around 90% of the 3D art for ARCADE HERO. My personal favorite asset that I created was the "Space Intruders" Arcade machine. Created with Maya, Substance Painter and Photoshop.





NEON VR PLATFORM
The NEON VR Platform was the most complex mesh in ARCADE HERO and acts as a centerpiece for the game. It contains the entire Vive play-space that the player spends their time in.






